AutoDrive v 3.0.0.8
This mod can be used to create a network of routes for vehicles to drive autonomously.
Once setup you can tell a tractor that is standing anywhere close to the network to drive to any point, such as the shop, field 1 or to a sell point.
Version 3.0.0.8:
* Disable mouse pointer when a player leaves a vehicle #143
* AD drivers now ignore the FS automatic engine start setting #280
* UAL does not unload when the destination points for unloading are rotated using trains with AD leads to LUA errors #262
* Refueling via key combination fills trailers (diesel) #320
* Synchronization issue in MP #347
* Tailgating AI traffic #398
* Issue with unknown “specialization” #405
* Bales are not unloaded before AD departs #291
* Optimization of combine unloader with regard to leaving fruit
* Saving vehicle settings and restoring them in another vehicle does not work #412
Credits:
Stephan, Iwan1803, Axel & Tommo, Willi







