FS22 Misc

AutoDrive v 2.0.0.6

Version 2.0.0.6:
* Hhelper does not delete itself #441
* Ateering axles (e.g. on loader wagons) are not locked when reversing #435
* AutoLoad caused several problems #437, #451, #453 & #539
* As of FS22_aPalletAutoLoader 1.7.1.1 “unloading behind” is supported
* Waiting time also when loading pallets via AutoLoad at loading point #431
* Error TensionBelts.lua #477
* Unloader gets stuck during harvester unloading
* Unloader follows harvester without unloading #391
* “Fold implements” folds harvester even if it is not empty #506
* Fill level detection on seed drills with fertilizer function when seed or fertilizer is empty
* Fill type detection reworked (display and selection depending on fill types of vehicles, trailers, etc.) #233
* When re-/loading a supported fill type it happened that a wrong fill animation was started
* Loader wagon can not be filled at purchase silo #429
* Instead of herbicide, fertilizer was loaded at multi-crop purchase stations and vice versa #490
* Notifications always show the vehicle name, also in the message history
* Unloading in drive-through silo optimized
* Error Specialization.lua:1566 #442
* Debug marker 4_ shows “dead” ends even if there are target points (blue line) #259
* Automatic refueling only where manual refueling is possible (no AIO silos) #485
* When refueling, all supported fuels should be filled up, f.e. DEF
* Characters “,;” in folder names are converted to “_” #516
* New trailer variants “semitrailerCar” can not drive backwards #510
* Added translations for color selection, list in FS22 blue vehicle flashes when reversing (warning lights, can be set in options) #236
* Menu controllable with controller and keyboard #292
* Debug marker 9_ shows possible errors, but may actually be none
* CP can hand over the stone collector to AD (pickup&delivery) #421
* Separation of map and user settings (different files in the savegame folder) #524
* Improvement collision boxes (new vehicle measurement) #536

Credits:

Stephan-S

How to install FS22 Misc?
Firstly find a mod which you like and want to download. Then download a mod to your PC. Mods are usually in .zip format file. But sometimes it can be in .rar. If a mod file is a .zip format no needed additional actions. If a file is in .rar, then you must unarchive mod with software like WinRar or Zip7. Windows 10 users no need to use software for archives, Win10 itself has a feature to unarchive files.
The next step is to find mods folder in your PC. Usually, it is in Documents/My Games/Farming Simulator 22/2022. Open the "mods" folder and put downloaded .zip archive or unarchived .rar file to this folder.
Last step. Enjoy of FS22 mods!

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